A day in the shoes of a marketing team.
Across the room, the other teams in the class are after the same customers.
L’atelier de L’Hybride is a business simulation game. For the length of a class, your students become the marketing team of a company still looking for its place in its market.
Before they spend a thing, they set their strategy, choose their customers and the promise they will make them. Then comes the budget, and with it the customers to go out and win, in replicas of Google Ads, Meta, TikTok, WhatsApp and Analytics. Every round tells them, figures in hand, what their choices brought in.
An annual licence for your institution, priced on request. See pricing
A system to steer
A campaign never lives on its own. Behind it sit an objective, chosen customers, a message, and a budget that every other channel wants a share of.
The customer never sees the channels. They notice a video one evening, browse the website the next day and walk into the shop on Saturday. Depending on the scenario, the team runs that whole journey, from the screen to the counter.
Each team puts these pieces together in its own way. Then, round after round, it adjusts them to whatever the market sends back.
- 1
Objectives and strategy
A justified objective, customers, a positioning, products to feature and a price, revisited every round.
- 2
Media plan
The round’s budget, split across the channels to serve that strategy.
- 3
Campaigns and content
Ads, posts, videos, website, shop window and messages speak to the chosen customers and all say the same thing.
- 4
Results
What each channel really brought in, read in Analytics.
- 5
Adjustments
The team moves its budget around and fixes its campaigns.
The tools of the trade, as replicas
Your students work in replicas that keep the logic and vocabulary of the real tools, from Google Ads keywords to TikTok videos, from the shop’s website all the way to its till. And when the company decides so, AI takes on its share of customer support, content or market watch.
Google Ads
Someone types a search, and an ad appears, or not. The team chooses the searches where its own ad can show, sets its bidding strategy and hunts for the right words for its headlines.
Google Ads · Search campaign
Keywords (Keyword Planner)
- educational toy age 62,400
- toy shop rabat2,200
- baby sensory toy1,600
- online toy shop1,900
Preview in Google
Sponsored · toupie-et-cie.ma
Early-learning toys picked by age
In-store advice in Rabat, free gift wrapping.
Estimate for the round
Your class, from brief to podium
For each session you set the number of rounds, their length and the tools that open in each. The class then fits into a tight half-day, or takes the whole day, at your own pace.
Preparation
The brief on the table
It all begins like a first meeting with a new client. Teams discover their market and give their company a name. Then they set their strategy, from the objective to the price, by way of the customers and the place to win against the others. You go from table to table.
- 1
Round 1
The first campaigns
The round opens on a street coming to life on screen, in the colours of the season. Then the timer starts and the budget looks for its place across the channels. Teams write their first ads, and the project lead sends in the decisions before the last second, with a few lines to defend them.
- 2
Round 2
The first verdict
Results land on every screen, ad by ad, with what each one cost and what it brought in. Teams revisit their strategy and their campaigns as new tools open up. And at your signal, the market has a surprise in store for them.
- 3
Round 3
The final round
Two reports in hand and the competitors’ ads in mind, teams split their budget one last time. They know their market far better than in the first round, and they have just one chance left to show it.
- End
Debrief
The podium
The ranking goes up on the big screen. Then comes the conversation, about the mistakes that cost dearly and the hunches that paid off. The grades can wait for later, when you have a clear head.
A team’s report after round 1 (demo data)

You stay in control
The game calculates the results, prepares the reports and suggests the grades. The tempo is yours, and so is the final word on every grade. Mid-round, for instance, you can set off a price war just as the teams thought they had found their rhythm.
Dashboard · Round 2
Market event
- An e-commerce giant slashes toy prices.
- This Christmas’s star toy is out of stock.
- A wave of bad reviews hits a shop in the market.
Trigger for the whole class
Toupie & Cie’s team screen
Market news
An e-commerce giant slashes toy prices.
Discounts of 40% announced on the best-selling brands until the end of the month.
Market share, previous round
- Toupie & Cie24%
- Les Malins21%
- Trombia.ma31%
One market per scenario
Each scenario sets a stage, with its sector, its season, its customers and its competitors. Your students arrive the way you join a new company on a Monday morning, with a whole market to learn.
The festive season
Toy shops
Independent shops in Rabat compete for families during gift season, in the window, online and on social media, against an e-commerce giant and a chain of stores.
Peak period
Telecom operators
Operators launch a roaming offer for travellers and their families, over a very short peak period.
All year round
Language centres
Language centres fill their courses from one term to the next, through back-to-school, exam season and summer.
An Africa Cup of Nations
Hotels
Upscale hotels court fans, delegations and visitors during the tournament.
Tailor-made
Create a tailor-made scenario
The market from your own courses, with its sector, customers and season, written for your institution and played with the same tools. It stays yours. Only you and your students play it, and it is offered to other teachers only if you decide so.
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Born from a book, L’Hybride
The game is built on L’Hybride, Ayoub El Machatt’s book, which invites readers to think of strategy, marketing and generative artificial intelligence as one system. What the book sets out, your students live here, with a budget to defend and a timer that will not wait for them.
The book is written by a marketing teacher, founder of Wave Digital Agency, which he has led for more than eleven years. In Morocco, France and abroad, he has supported more than 60 organisations, from start-ups to SMEs and retail brands, from their digital transition to the adoption of AI.
Frequently asked questions
How long does a session last?
How many students and teams?
Does the game use AI?
What equipment do you need?
Do you need to know Google Ads or Meta to play?
Does the game stop at online advertising?
How are teams graded?
Which markets can be played?
How does your school get access?
What happens to students’ data?
Bring L’atelier to your classes
L’atelier comes to an institution through an annual licence, priced on request. Tell us where you teach and what you have in mind for your students. A proposal reaches you first and then, once it is accepted, the invitations for your teachers.
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